"Multiple scattering" in clouds and atmospheres.Lighting caused by light emitted from glowing, luminous objects, e.g.
Lighting caused by light bouncing off other objects.In a standard cache-based render the intensity of GI is controlled using a single Enviro Light node. Beginning in version 4.4, there are now two methods for calculating Global Illumination, a faster but less accurate cache-based method and a more modern and accurate but more time-intensive " Path Tracing" mode. Global illumination (GI) in Terragen means the lighting from everywhere else, including indirect illumination as well as illumination caused by bright, luminous objects that aren't specifically light sources. ĭirect illumination in Terragen is the lighting coming directly from the sun or other specific light sources, but not from luminous objects. Such algorithms take into account not only the light which comes directly from a light source (direct illumination), but also subsequent cases in which light rays from the same source are reflected by other surfaces in the scene, whether reflective or not (indirect illumination). Global illumination is a general name for a group of algorithms used in 3D computer graphics that are meant to add more realistic lighting to 3D scenes. Global Illumination in Computer Graphics 3.2 Rendering with saving GI cache files.3.1 Rendering without saving a GI cache file.1 Global Illumination in Computer Graphics.jennifer + paul wedding at the old state house and.ali + antony engagement shoot at Buttonwood Farms.melissa + dave wedding at the village at boulder r.jenn + geoff wedding at the gershon fox room in ha.Rediscovery Workshop Part Deux! IS BOOKED FOR OCTOBER.liz + pepsi traditional laotion wedding.first day of school aka carla gets her days back.I felt like shouting those out, Nikki Nicole style! PRETTY OPEN LENS FOR THE BIG LORD OF THE RINGS FLAREĪND MOST IMPORTANTLY. Time of day to me seems like the biggest overall connector: I don't think I have gotten lens flare in the morning, or maybe I'm just not up that early shooting, is more like it!! So:
I can always tell Mike's flare shots from mine as his tend to have a red cast on the rings He shot this with his 50 mm 1.8 (I have the 1.4, that is like 20 years old and a very different lens)
I snagged this picture of Mike's to show you how a different lens can change up your flare: You can see the weird shapes that appear- I really like it!Īn E shoot with Liz and Pepsi in Fairfield:Īgain, I stopped WAY down and got the crazy shapes here again too: I stopped my lens WAY down to f 13 and look at the difference in the actual flare towards the top of the flare- the hexagonal shapes are popping out. My boy Jeff Reilly's wedding on the shore:Īgain, late afternoon (common denominator)īut: a little bit of a change here.
I play around until it is in just the right spot, probably looking pretty foolish in the process! Another determining factor in successfully getting your flare is that you actually have to SEE it in your lens. Mary & Justin were shot in the late afternoon as well. This first shot was from a recent e shoot in the sunflower fields as sunset- time of day plays a major part in getting the warmest flair.
So, after being asked a bunch of times how to actually 'get' sun flare I figured I would post some shots with their settings and let you all see the common denominators! I mean, I knew it as I was shooting - but kind of innately- I'd check, adjust my settings, check, adjust, GET IT, flail, shoot, flail, YELL, check, FLAIL, probably punch Mike out of excitement, shoot, YELL. but didn't realize what my 'formula' was until I actually went back in Light Room and checked my settings and found the common denominator. So it's not big secret that I love lens flare and I shoot as much of it as I can get my 50 1.4 lens on! It feels good to look at, it feels good to shoot- especially since it seems like a kind of elusive thing for some.well it was for me until I kind of figured it out.